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It's probably best to begin off the top of each deck with
a 2 unit wager, then drop to 1 unit if the count is still
below "20" at the start of the second hand. In
that way, it'll be easier to get to the larger bets without
such a glaring change in wager size. Even at that, you should
almost never bet more than 4 units -- or the dealer may
shuffle abruptly.
This is something you
must avoid! It would be much better to have only 4 units
riding on a "24" count hand, than to get it shuffled
away. In fact, at the higher stakes, any spread wider than
1-to-3 probably won't fly! You will have to be the judge
of how much betting latitude you can get away with in these
games. That's where the art of the game comes into play.
At this point
it's important for you to understand that the probabilities
of winning with certain deck config¬urations are really
important. No matter how well skilled you are at playing
the game, Lady Luck can turn against you and hold funeral
services within minutes after you sit down. You can be doing
everything right--drawing, doubling down, splitting, and
standing on hands exactly as playing strat¬egy tells
you to-and still lose! Hey, sometimes it happens ¬it
happens a lot!
The composition of the deck or decks just doesn't want to
come your way; it's called "bad card fall." I've
been in situations where I did everything perfectly. I had
a hard 16, the dealer had a ten showing, I'd take a hit
and get a four, the dealer would have a ten in the hole,
a tough hit for just a Push' If I had a hard 18, the dealer
would have a 19, and so on. And I'm not talking about one
or two hands, either, I'm talking ten to fifteen straight
hands! It's pure misery at its best! |